Building I 0 / 0 | Studying Speed I 0 / 0 | |||
Army Offense I 0 / 0 | Logging I 0 / 0 | Farming I 0 / 0 | ||
Training Speed I 0 / 0 | Metallurgy I 0 / 0 | Quarrying I 0 / 0 | ||
Spearman Offense I 0 / 0 | Ranged Offense I 0 / 0 | Silver Collection I 0 / 0 | ||
Cavalry Offense I 0 / 0 | Knight Offense I 0 / 0 | Resource Yield I 0 / 0 | ||
Siege Offense I 0 / 0 | Scout Offense I 0 / 0 | Farming II 0 / 0 | ||
Army Health I 0 / 0 | Quarrying II 0 / 0 | Logging II 0 / 0 | ||
Army Defense I 0 / 0 | Metallurgy II 0 / 0 | Silver Collection II 0 / 0 | ||
Spearman Offense II 0 / 0 | Studying Speed II 0 / 0 | Building II 0 / 0 | ||
Ranged Offense II 0 / 0 | Cavalry Offense II 0 / 0 | Resource Yield II 0 / 0 | ||
Knight Offense II 0 / 0 | Siege Offense II 0 / 0 | Farming III 0 / 0 | ||
Training Speed II 0 / 0 | Scout Offense II 0 / 0 | Logging III 0 / 0 | ||
Army Defense II 0 / 0 | Metallurgy III 0 / 0 | Quarrying III 0 / 0 | ||
Army Health II 0 / 0 | Food Economy 0 / 0 | Silver Collection III 0 / 0 | ||
Spearman Defense I 0 / 0 | Ranged Defense I 0 / 0 | Resource Production I 0 / 0 | ||
Siege Defense I 0 / 0 | Cavalry Defense I 0 / 0 | Troop Capacity I 0 / 0 | ||
Spearman Health I 0 / 0 | Knight Defense I 0 / 0 | Construction Cost 0 / 0 | ||
Ranged Health I 0 / 0 | Scout Defense I 0 / 0 | Studying Cost 0 / 0 | ||
Siege Health I 0 / 0 | Cavalry Health I 0 / 0 | Treasury Capacity 0 / 0 | ||
Reduced Enemy Defense 0 / 0 | Knight Health I 0 / 0 | Troop Capacity II 0 / 0 | ||
Reduced Enemy Offense 0 / 0 | Scout Health I 0 / 0 | Resource Production II 0 / 0 | ||
Reduced Enemy Health 0 / 0 | Army Offense II 0 / 0 | Training Limit 0 / 0 | ||
Marching Speed I 0 / 0 | Training Speed III 0 / 0 | Warrior Training Cost 0 / 0 | ||
Raid Participants' Offense I 0 / 0 | Raid Troop Headcount I 0 / 0 | Gold Mining 0 / 0 |