![]() Building I ![]() 0 / 10 | Studying Speed I ![]() 0 / 10 | |||
Army Offense I ![]() 0 / 5 | Logging I ![]() 0 / 15 | Farming I ![]() 0 / 15 | ||
Training Speed I ![]() 0 / 15 | Metallurgy I ![]() 0 / 15 | Quarrying I ![]() 0 / 15 | ||
Spearman Offense I ![]() 0 / 15 | Ranged Offense I ![]() 0 / 15 | Silver Collection I ![]() 0 / 15 | ||
Cavalry Offense I ![]() 0 / 15 | Knight Offense I ![]() 0 / 15 | Resource Yield I ![]() 0 / 15 | ||
Siege Offense I ![]() 0 / 15 | Scout Offense I ![]() 0 / 15 | Farming II ![]() 0 / 20 | ||
Army Health I ![]() 0 / 15 | Quarrying II ![]() 0 / 20 | Logging II ![]() 0 / 20 | ||
Army Defense I ![]() 0 / 15 | Metallurgy II ![]() 0 / 20 | Silver Collection II ![]() 0 / 20 | ||
Spearman Offense II ![]() 0 / 35 | Studying Speed II ![]() 0 / 20 | Building II ![]() 0 / 20 | ||
Ranged Offense II ![]() 0 / 35 | Cavalry Offense II ![]() 0 / 35 | Resource Yield II ![]() 0 / 20 | ||
Knight Offense II ![]() 0 / 35 | Siege Offense II ![]() 0 / 35 | Farming III ![]() 0 / 50 | ||
Training Speed II ![]() 0 / 35 | Scout Offense II ![]() 0 / 35 | Logging III ![]() 0 / 50 | ||
Army Defense II ![]() 0 / 50 | Metallurgy III ![]() 0 / 50 | Quarrying III ![]() 0 / 50 | ||
Army Health II ![]() 0 / 50 | Food Economy ![]() 0 / 30 | Silver Collection III ![]() 0 / 50 | ||
Spearman Defense I ![]() 0 / 50 | Ranged Defense I ![]() 0 / 50 | Resource Production I ![]() 0 / 30 | ||
Siege Defense I ![]() 0 / 50 | Cavalry Defense I ![]() 0 / 50 | Troop Capacity I ![]() 0 / 50 | ||
Spearman Health I ![]() 0 / 50 | Knight Defense I ![]() 0 / 50 | Construction Cost ![]() 0 / 30 | ||
Ranged Health I ![]() 0 / 50 | Scout Defense I ![]() 0 / 50 | Studying Cost ![]() 0 / 30 | ||
Siege Health I ![]() 0 / 50 | Cavalry Health I ![]() 0 / 50 | Treasury Capacity ![]() 0 / 30 | ||
Reduced Enemy Defense ![]() 0 / 50 | Knight Health I ![]() 0 / 50 | Troop Capacity II ![]() 0 / 50 | ||
Reduced Enemy Offense ![]() 0 / 50 | Scout Health I ![]() 0 / 50 | Resource Production II ![]() 0 / 50 | ||
Reduced Enemy Health ![]() 0 / 50 | Army Offense II ![]() 0 / 25 | Training Limit ![]() 0 / 50 | ||
Marching Speed I ![]() 0 / 50 | Training Speed III ![]() 0 / 50 | Warrior Training Cost ![]() 0 / 25 | ||
Raid Participants' Offense I ![]() 0 / 25 | Raid Troop Headcount I ![]() 0 / 25 | Gold Mining ![]() 0 / 25 |